Here is my utility to convert Maya's IFF image files to Targas. I am also working on a utility to the depth buffer into a 32-bit floating point TIFF image, called (for now) iff2tiff.

You may ask, "Why don't I use fcheck?" or "Why don't I just render to targas in the first place?" Well, these are fine questions.

Ans 1: iff2tga is free, fcheck is not.

Ans 2: Maya can store other useful information, such as 32-bit depth and direction vectors for motion blur, in the IFF file format. Someday, this information may be useful, for wonderful things like depth compositing and post-process motion blur.

 

Well, even if you are not convinced, here are binaries and source anyway. I have compiled and tested this on Linux, MacOSX, Solaris, and Windows.

Source with MSVC++ project and Makefile: iff2tga.tar.gz

Win32 binary: iff2tga.exe

Read the IFF Image Loader Documentation.

Thank you to Mike Taylor, who wrote the GIMP plugin that this is based on, and Alex Mohr who provided the Targa library.

 

Usage: iff2tga [filenames ...] will output the filenames with extension (last 4 characters of filename) changed to .tga

Targas are written uncompressed.